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Internet Go server : ウィキペディア英語版 | Internet Go server
An Internet Go server is a server that allows players of the game of Go to play against opponents online. The two fundamental types of Go server are ''real-time'' servers and ''turn-based'' servers. == History == The first Go server that started operating is the Internet Go Server (IGS), which began service in 1992〔Jim Z. Yu ''A Brief History of IGS, the Early Years'' - (1992 ) & (1993 ) Retrieved on 2007-12-11〕 and is still active as at 2015. Several other servers, all with the same basic server-client architecture, followed.〔(【引用サイトリンク】 Go Servers - A Short History )〕 IGS was started in February 2, 1992, by Tim Casey, Chris Chisolm, and Mark Okada, working at the University of New Mexico, and until April 5, 1993, continued at the University of California, Berkeley, and UC San Francisco (with an additional server at The Pasteur Institute, France); it was the first server of its kind. After its initial inception, some of its members helped to improve the server by writing software with a graphical interface; and thus IGS was born. IGS hosts up to 3,000 players at a time, depending on the time of day. Leaving the UC servers in 1993, IGS continued at the University of Pennsylvania for a year until being bought by the Korean ISP nuri.net in 1994. In 1995, the Japanese company NKB Inc., a partner of nuri.net, acquired IGS, and created a separate department, named "Pandanet" in 1996, with Mark Okada as manager. Pandanet has managed IGS ever since; in 1998 renaming it to "IGS Pandanet," which was shortened to "Pandanet" in Japan.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Internet Go server」の詳細全文を読む
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